And although DKC 3's graphics really shine it's the title's gameplay that is the real star. The game features the same side-scrolling adventure as the other Donkey Kong Country titles, along with all of the secret items, hidden areas and all-new ways to travel. The quest should last more than hours. Who would've thought a mere ape could make it this far!
The long wait was worth it, SNES fans. Superb graphics and entertaining if familiar gameplay make DKC3 one of the best bit games of the last few years. If this is the SNES's swan song, then at least the great old system is going out in style. The only drawbacks to DKC3 are its extreme youthfulness the babies make the game a little too cute at times and its basic hop-n-bop similarity to its forerunners.
Some cynics may have a "been there, beat that" attitude, but most folks will go ape for this must-play game. You can bounce, throw, and climb with perfect precision and without a second thought. The elephant adds some fun new control dynamics to the mix: He sucks barrels toward him, and then throws them with his trunk! Simply stunning. The backgrounds are sharp and colorful, the underwater levels are suitable for framing, and characters display terrific detail watch the baby elephant's expression when he spots a Murky Mill rat.
Since most of the play hasn't DKC3 receives a 4. The coin-gathering, character-switching, barrel-bashing, hop-n-bop style is still fun but hardly revolutionary by now. Although it sounds similar to its predecessors, DKC3 still has great music and sound effects that create a dense sonic atmosphere. Notable: The bears get their own theme music Blue Bear enters to his own bluesy groove. As in previous DKC games, you side-scroll through huge worlds, each of which has five zones, a store for new items, a Swanky's Sideshow bonus game, a save cave, and a boss.
The one- or two-player hop-n-bop gamepiay is tons o' familiar fun: As Dixie and Kiddy a portly infant who can bust through floors try to rescue Donkey and Diddy from Kaos, they encounter a new baby elephant, which they can ride like Rambi the rhino from the earlier games. The elephant squirts water from his trunk, and he sucks barrels toward himself for use as weapons.
Not only is the music entertaining, but it continually changes to match specific characters. For instance, when Wrinkly plays the N64, you can identify her game by the music.
The rich sound effects provide dense layers of sonic sensations. The graphics are just as stunning as you'd expect. Rare Ltd. The maps are gorgeous, and the dialogue scenes are worth studying Wrinkly Kong plays an N64 in one background.
Dixie Kong picks up a new pal this time. The Kid tosses his weight around in good fashion; for example, he can use his poundage to crack through floors. Manic Miner. FunnyGames - JackSmith. School of Dragons. Super Mario Toolbar. Farm Animal Sounds. MP3 eDonkey Search. How to make a good computer game for free. In a rage, Donkey Kong promises revenge and starts out on this adventure to find Diddy and reclaim his bananas. Early in the game you will find Diddy, then it is up to the two of you to defeat Kommander K.
Rool and locate your bananas. Donkey Kong , King of the Nintendo jungle of characters, is back and he's bigger and better than ever and available for the first time on the Super NES. This beast of a game is bigger than any other Nintendo game ever made with Megs of power and completely computer-rendered graphics, giving the game a three-dimensional look made possible through Nintendo's partnership with U. Donkey Kong Country is Nintendo's flagship product for its second half and reintroduces one of the most popular video game characters in history introduced in arcades over 10 years ago.
The new game features Donkey Kong and introduces his monkey sidekick, Diddy Kong, in a romp through fantastic worlds of adventure where they meet up with a cast of new friends who assist them in defeating their enemies and the diabolical evil Kremlings. The perfect response time just adds to the game making you feel like you're a part of the action around you. DKC is an incredible breakthrough game in every shape and form. The Jungle fever starts November 21!!
Nintendo is quick to point out that DKC won't be a carbon copy, but rather an upgrade, sort of like the other DX games. The game was produced by Tim Stamper.
It is a video game developed by Rare, featuring the popular arcade character, Donkey Kong. Featuring a sort of 3D graphics and incredibly interlaced and intricate backgrounds and starring Donkey Kong, DKC became an instant hit. Unfortunately, while the gameplay is still loads of fun and the levels well-designed, the graphics and sound remain set back in the early 90s.
Despite its 90's flavor, DKC is still a lot of fun to play. The plot is pretty basic; you get to control Diddy and Donkey Kong as they go in search of bananas stolen by King K. Rool and his Kremlings. The controls allow you to roll into enemies, pounce on them or tag off and switch to either Diddy or Donkey.
The play is exactly like in the original Super Nintendo version, although the controls can be a bit difficult to master, mostly because they rely on the shoulder buttons for at least one important move, the tag off. Something you will want to do a lot to make use of each character's individual strengths. Donkey is strong but slow, Diddy, quick but weak. The game is mostly a platform built in the line of the Mario franchise, which means plenty of hidden treasures, power-ups and caves.
In the game you maneuver around and over bad guys and sudden drops via vine and barrel-shaped cannons. They still feature the 3D characters in a 2D world, but the graphics look almost fuzzy at times and the background is nowhere near as detailed as in the original.
The audio, too, seems to have been watered down a bit, but mostly in the theme music category. Luckily you still get to hear Donkey's monkey-like roars, a treat that in itself makes this game fun to play.
The GBA has added a few tweaks to the original, like the ability to save at any level, a stat screen for charting your progress through the game and snapshots of character art that can be found throughout the game.
The biggest add-ons are the ability to play in score-attach mode and the addition of mini-games that can be played alone or with a friend using the Game Link cable. The minis are pretty simple, for instance one is called Funky's Fishing and is basically a timed fishing expedition on a single screen. But time has made DKC's narcotic visual effects wear off, and I now see it as an average platformer filled with gimmicky nonsense, collect-a-thon gameplay, and some of the lamest characters ever.
Look at the screenshots here-remember when you thought this looked incredible? The main game can be played either solo or with a friend, with players tagging each other in by pressing the select button.
Diddy and Dixie Kong's powers are mostly limited, so you'll have to rely on your jumping skill to evade enemies and obstacles. Both characters have slight differences; Diddy is faster and can jump higher, while Dixie can hover in the air and execute a roll attack. Some stages include powerful animals to befriend and ride, letting you blast through areas and enemies with ease.
The main game has completed updated world-map designs, as well as new character voice-lines, exclusive levels, and a new boss. There are also several extra mini-games and a bonus time-trial mode called Diddy's Dash. The mini-games are mostly simple and lack depth, but are very fun for a few minutes of Donkey Kong Country action.
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