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Download Juiced 2 and manage to earn a good reputation as a driver Vote 1 2 3 4 5 6 7 8 9 If you ever remove a module on which other modules of your project depend on, then the Projucer will highlight the now "broken" modules in red.

You must then either remove the "broken" modules or add the missing modules. The modules side panel shows the modules that are currently included in your project and lets you manage the settings associated with them.

To manage all the modules at once, click on the settings icon of the side panel to access the global settings as shown in the following screenshot:. By clicking on an individual module in the side panel, you can access individual settings for the specified module:. Here, you can check the version and licence of a particular module, and set the paths to additional dependencies such as SDKs and external libraries that a particular module is using.

Usually, the default settings work just fine and you should rarely need to go into this page. The different exporter targets created Xcode, Visual Studio, and so on can be found in the Exporters tab on the left hand side. This is the place to specify additional compiler and linker flags and other platform-specific build settings. The exporters side panel shows all the different configurations for the exporters selected in the project.

By clicking on the parent exporter in the side panel, you can access the individual settings for the selected exporter:. CLion aggregates exporter settings from Xcode, Code::Blocks and Linux Makefile depending on your platform but does not contain specific settings like other exporters.

You can do this at any time. For example, if you originally created a JUCE application for Windows and macOS, but then later you decided to also add support for Linux, you can do it with ease.

You can also delete export targets by right-clicking on them and selecting Delete this exporter. The Projucer creates build configurations to each export target which your native IDE will use to actually compile and run your app. Each exporter can have several deployment configurations and these settings can be accessed by selecting the corresponding child configuration in the exporters side panel.

By default, the two configurations Debug and Release are added to every export target. When compilation is enabled, the side panel will show compilation errors, Component objects and compilation activities in different sections of the panel as shown below:. To access the live build settings, click on the settings icon of the side panel as shown in the following screenshot:. The live build engine allows you to conveniently preview components within the Projucer.

To preview a component, click on the arrow next to the corresponding component in the side panel and the following window will be launched. The window provides a toolbar at the bottom that presents useful features to help you debug your GUI:. When a GUI component file is created within the Projucer, the editor will show different parameters in the editor window.

These changes will be reflected immediately in the code by filling the appropriate functions in the GUI component class created. On the right side of the panel, extra callback methods can be added to the Component by checking the box next to the function to override. The Translation File Builder allows you to generate annotated text from all your TRANS macros in your project in order to facilitate translation in different languages.

The Projucer can also be run in command line mode by invoking the executable from the terminal like so:. The following table lists all the possible command line arguments and their corresponding descriptions:.

The following block of code illustrates an example of the PIP metadata that should be placed at the top of a header file:. The Help menu provides quick and easy access to useful website links by launching the corresponding resource in your default browser.

End User License Agreement: www. Or: You may also use this code under the terms of the GPL v3 see www. Welcome to the Projucer manual. Version: 5. Introduction 1. Main Window 2. Project Settings 3. Code Editor 4. File Explorer 5.

Module Settings 6. Exporter Settings 7. Live Build Engine 8. GUI Editor 9. Tools Help Shortcuts Notices Support In the following screen, you can choose the type of license you wish to use: You can learn more about licenses on the JUCE website and in the notices section of this manual.

To create a new Projucer project, select the project type of your choice in the project template chooser: For each project type, the Projucer will generate all project files and add the appropriate minimal code that sets everything up. Animated Application This creates an application which draws an animated graphical display. You can start here to create an animated mobile app, for example.

Use this project type to create such an application. You can use this for games, multimedia applications, and much more. Audio Plug-In This creates a blank audio plug-in. Depending on your setup, this project type may require some additional preparation steps to work correctly. Use this for static library linking. Use this for dynamic library linking. Optionally, you can open existing projects or create blank templates in the same screen as described below: Command Description Open Existing Project Opens an existing project from the file browser.

Create Blank Project This creates a blank project with no source files at all. In the second page of the wizard, you will be prompted with a configuration screen like this: In this screen you can specify the name of your project and its location on your local system and choose which type of files to auto-generate.

Project Name: Choose a name for your app in the top left corner. Project Type: The selected project type from the previous screen. Files to Auto-Generate: Depending on the project type, this field may offer some options on what code to auto-generate. If you are new to JUCE, the default selection is usually the best way to go to auto-generate everything you need and get you going quickly.

So you need to tell your project where the JUCE modules are located. Specify the location of the modules subfolder located inside the JUCE folder installed on your system. You can alternatively choose to use the Global Module Paths by checking the appropriate checkbox below the field. Project Folder: Choose the folder where the Projucer should create your project.

Note: this is completely independent from the location where the JUCE modules folder is. This also defines the desktop and mobile platforms that your app will support. Don't worry, this is not a final choice with the Projucer, you can add additional platforms and IDEs later. Linux Makefile Exports a Makefile project to build an executable for Linux. Android Exports an Android Studio project to build an executable for Android. Builds Folder The export targets generated by the Projucer. Open these files to start coding, debugging, and running your JUCE app.

If the path is correct it should be displayed in white text or red if there is a problem. User Modules Location of the custom user modules on your local system as an absolute or relative path. Icon varies depending on IDE. Launch Application Launches the application in the Projucer. This action is only available when compilation is enabled.

User Settings Opens the user settings popup window. The following table describes the settings for an application type project: Project Setting Description Project Name The name of the project. Project Version The project's version number, This should be in the format major. Company Name Your company name, which will be added to the properties of the binary where possible.

Company Copyright Your company copyright, which will be added to the properties of the binary where possible. Company Website Your company website, which will be added to the properties of the binary where possible. Company E-mail Your company e-mail, which will be added to the properties of the binary where possible. Project Type The project type for which settings should be shown. It should be something like 'com.

Note that individual resource files which are larger than this size cannot be split across multiple cpp files. BinaryData Namespace The namespace containing the binary assests. If left empty this defaults to "BinaryData". Preprocessor definitions Global preprocessor definitions. Header search paths Global header search paths. Notes Extra comments: This field is not used for code or project generation, it's just a space where you can express your thoughts.

Build Standalone Plug-In Whether the project should produce a standalone version of your plugin. You should also enable the audio background capability in the iOS exporter. The following table describes additional plug-in settings shown on the project settings page: Plugin Setting Description Plugin Name The name of your plugin.

Keep it short! Plugin Description A short description of your plugin. Plugin Manufacturer The name of your company cannot be blank.

Note that for AU compatibility, this must contain at least one upper-case letter! Plugin Code A four-character unique ID for your plugin. If your plug-in requires side-chains, aux output buses etc. Plugin is a Synth Enable this if you want your plugin to be treated as a synth or generator. It doesn't make much difference to the plugin itself, but some hosts treat synths differently to other plugins. Plugin Midi Input Enable this if you want your plugin to accept midi messages.

Plugin Midi Output Enable this if your plugin is going to produce midi messages. Midi Effect Plugin Enable this if your plugin only processes midi and no audio. Plugin Editor Requires Keyboard Focus Enable this if your plugin needs keyboard input - some hosts can be a bit funny about keyboard focus. Leave it blank unless you want to use a custom value. Leave this blank if your plugin is a synth.

Counts towards your platform-specific binary app size limits. Xcode Resource The file is added as a resource in a separate folder. Counts towards your total resource size limits. Compile Whether the file should be compiled and added to the appropriate build target. The table of modules shown on the screen describe current settings for individual modules. Make Local Copy Creates a local copy of the entire module into your project making it self-contained and free of references into other folders.

Paths Location of the module on your local system as an absolute or relative path. You can specify different paths for different platforms or optionally instruct the module to use the global path set in the Global Paths These settings can be modified in bulk by clicking on the buttons at the bottom of the window.

Location Describes the location of the module on your local system as an absolute path. Path for "Exporter" Location of the module per exporter on your local system as an absolute or relative path.

Use global path Whether to use the global path set in the Global Paths Create local copy Creates a local copy of the entire module into your project making it self-contained and free of references into other folders. Huntley, Eric S. Lander, and Erez Lieberman Aiden. Please see the wiki for extensive documentation. For FAQs, or for asking new questions, please see our forum: aidenlab. Juicer is a pipeline optimized for parallel computation on a cluster. Juicer consists of two parts: the pipeline that creates Hi-C files from raw data, and the post-processing command line tools.

We recommend using the latest Java version available, but please do not use the Java Beta Version. See the download page for Juicer Tools. For best performance, use a dedicated GPU.

If you do not use GPUs, these versions are equivalent.



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